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                  | Taylor
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                          | This
                              Article is in four parts. The first establishes
                              the context for understanding and using this material.
                              Part Two, covers the first 11 Aspects of Memory.
                              Part Three, the final 11 Aspects. Part Four, outlines
                              the required capacities, that applying this Method
                              to the creation of dynamic systems, are necessary
                              in order to accomplish the aim of this System and
                              Method. It also addresses some aspects, in terms
                              of this Method, that memory is not. |  |  
                
                  | 
                    
                    
                      
                        | This
                            material is based on several sources. Aspects of
                            the patent as issued, patent applications in pending,
                            other sources related to the invention as well as
                            documentation of various 7 Domains Workshops, and
                            classes that
                            I have conducted on the Taylor System and Method. Some material that has been, until this publication, held in trade secrete is also included. 
                            Originally,
                            the material was organized in  the same framework
                            as the patent as issued. Over time, this has given
                            way to a more informal and accessible presentation.
                            My purpose here is not to represent the Patent in
                            the narrow sense - nor, even the invention in all
                            its technical aspects. My intention is to provide
                            information
                            that provokes a thought process useful for thinking
                            about the design of complex adaptive processes and
                             systems and the role which memory plays in their development. I am particularly interested in how memory can be built-into human processes and organizations. |  
                      
                        | There
                            are three primary ways to get “into” the
                            Taylor Method. One is to learn the habit of
                            the way of working. This is accomplished by doing
                            under the instructions of those who have achieved a certain
                            mastery of the Method. Another is to learn the intellectual
                            and technical aspects
                            of
                            the
                            method including the Modeling Language and all the
                            formal distinctions that support the work. The third
                            is to understand the 22 Aspects of Memory and
                            the the 22 Habits of Creative People and EMBED these
                            in the environments you build and employ. Of course,
                            there is a fourth way which is some combination of
                            the first three. Each person has to choose their
                            own path through this material. There is no one
                            right way to achieve mastery. Whatever you path, a combination of historical learning, the experience of doing and understanding the theory has to be fused in real-time work in order for knowledge of the Method to be achieved. |  
                      
                        | A
                            method that does not have multiple channels of access
                            is weak and will ultimately fail.
                            Most KnowledgeWorkers will adopt some combination of these three strategies
                            depending
                            on
                            their cognitive
                            orientation,
                            the application
                            of the method to their work and other circumstances
                            in their environment: time, resources and so on.
                            Of the three, the most powerful tool, for the investment
                            involved, is the latter. If you truly understand
                            the implications of memory
                            and
                            creativity and if you function as a designer to make
                            these intrinsic to the processes, artifacts
                            and environments you build, you will be able to generate
                            a variety of useful solutions to a broad number of
                            systemic challenges. This is a principle of Biomimicry [link] and
                            organic design [link].
                            Study nature and apply this to design challenges. |  
                      
                        | This
                            is so because complex systems are life-like.
                            I have arrived at the principles outlined below by
                            applying the method, itself, to the discovery and
                            creation of the method through an iterative process
                            of Design/Build/Use.
                            The goal has been to discover design principles and
                            that function over a broad range of applications
                            in many level of system recursions. The primary
                            source of these discoveries has been the
                            study and
                            facilitation
                            of
                            humans - as
                            individuals
                            and groups - as they grappled with and solved difficult
                            problems by using the method itself. This has been
                            done by applying “Black Box Theory” as developed
                            by cybernetic practices a half century ago. This,
                            if done correctly, is a self adapting process -
                            it learns. As complex systems cannot be predicted
                            or controlled, traditional methods cannot deal with
                            them. This is the basis of our present condition:
                            the failure to be requisite with the systemic
                            consequences of the sum of our own actions. Humans
                            and groups
                            of humans are the most complex systems
                            we
                            presently
                            know. They provide a rich knowledge-base of design
                            strategies. So above, so below. |  
                      
                        | All
                            this said, the following employs Taylor terms-of-art
                            ToA and
                            Modeling Language in fairly terse language. The purpose
                            of which is to be a precise as possible. Even so,
                            you will bring your own experience to this language
                            and understand it in your own way. This is fine as
                            long as you bring rigor and consistency - within
                            your own framework - to the exercise. |  
                      
                        | Design
                            Assumptions ToA [link] related
                            to the nature of mind and memory functionality and
                            the executive routine [link] ToA of
                            any intelligent Agent [link] ToA are
                            a core
                            aspect [link] of
                            this System and Method. I
                            have conducted mind
                            experiments  [link] ToA,
                            related to the nature of mind, executive functions
                            and memory since
                            1966 - these have proven predictive in several areas
                            of scientific research and technology development
                            [link]. |  
                      
                        | Between
                            1980 and the present, tests have been run, by Gail
                            Taylor myself and others, in various DesignShop ToA and
                            PatchWorks ToA events
                            and in Various Management Center ToA and
                            NavCenter ToA environments,
                            to refine this model of Memory and the processes
                            that support the building of strong [link] memory
                            in intelligent Agents and complex systems. |  
                      
                        | These
                            various experiments and observations formulate the
                            basis of this Model (of memory). This Model is not
                            offered as hard, verified, science - although many
                            aspects
                            of it qualify as such. It is a conceptual Model
                            built for the purpose of building and employing certain
                            systems. The processes, tools, environments required
                            to do this are described elsewhere [link]. |  
                      
                        | It
                            is not necessary for an idea to be totally true or
                            verifiable to be useful. This statement, itself,
                            is an insight of this System and Method. The
                            only valid test of a concept or theory is what it
                            enables you to do [Taylor
                            Axiom]. What is necessary
                            is that the idea can be applied as an algorithm,
                            process 2 or
                            artifact of this System and Method and produce reasonably
                            consistent, useful results as specified by the Appropriate
                            Response [link] Model.
                            In other words, not all natural systems employ all
                            aspects of this Model, nor does
                            the Model cover all aspects of natural memory phenomena.
                            The Model is, however, complete enough to do two
                            things: be employed to build artificial memory
                            processes and systems and facilitate significant
                            memory processes of many living beings - notably
                            humans. |  
                      
                        | While
                            the following statements are not presented as science,
                            they are presented as engineering design assumptions ToA useful
                            for generating practical insights about memory-systems [link] across
                            a wide band width of type, scale, application and
                            system media ToA.
                            These assumptions, and the algorithms presented with
                            them, make up an example of a generalized design
                            tool-kit that can be successfully aplied to a wide
                            variety
                            of design
                            challenges. |  
                      
                        | These
                            assumptions are useful for creating the architecture,
                            processes, artifacts, tools and rule sets (algorithms)
                            of the method and many expressions of
                            it on multiple levels of recursion [link] ToA
                            in many different kinds of application environments. |  
                      
                        | In
                            the following explanation, each of the 22 design
                            assumptions (or memory aspects and functions) are
                            stated with examples (in the realm of Environment,
                            Process and Tools) for each assumption along with
                            a brief explanation. Following each set of examples,
                            are some general observations relevant to the assumption.
                            The examples are specific to some aspect, on a designated
                            level of recursion and a particular Subsystem, of
                            the System and Method. These examples
                            are stated as system specifications, rules, algorithms
                            or pseudo-code. While not exhaustive of the System
                            and Method nor its full practice (which remains
                            in Trade Secrete), these examples indicate the
                            potential range and scope of the design assumption as
                            rules for
                            building specific expressions, artifacts and processes
                            of the System and Method. The detail provided is
                            sufficient for thinking about the process of building
                            significant mind-like processes,
                            tools, environments, systems and artifacts across
                            a broad range of applications in a wide range of
                            media. |  
                      
                        | Recap
                            of Recursion Levels: 
                            
                              | 
                                
                                
                                  
                                    | To
                                          facilitate understanding of what Level
                                          of Recursion T0A a
                                          given description or definition is applied
                                          to, the following convention is employed: rL1 = neural
                                            nodes, computer code, small
                                            parts scale; rL2 = machine
                                            environment, molecular scale; rL3 = human
                                            scale; rL4 = human
                                            team and group scale; rl5 = human
                                            environments and organizations scale; rL6 = social, ValueWeb ToA and regional economy/ecology  scale; rL7 = global
                                            network and economy scale. These
                                                          scales are roughly
                                          derived from and related to Millers
                                          system [link].
                                                          This code is part of
                                                          an Agent
                                                          Definition Code [link] which
                                                          is an aspect the Agent
                                                          Builder toolkit
                                          - Subsystem 3 Ss3. |  |  |  
                      
                        | In
                            the following examples, the Principle of Minimum
                            Claim [link]  ToA is
                            employed. The statements are
                            made in a way that claims the least amount of certainty
                            and information necessary to support the
                            design assumption in focus, and the examples and
                            rules necessary to
                            implement this principle, in some operating subsystem
                            or component in some part of and level of recursion
                            of the Taylor System and Method. |  
                      
                        | The
                              best approach to “learning” this material
                              is to apply it, as active design principles, in
                              the creation
                              of real processes and systems. The is the way most
                              true to the material itself and why the material
                              is presented in the way it is. In a nut shell,
                              this material is best used as meta-programming
                              [link] in
                              a specific design process. In time, the precepts
                              become ingrained -as an understanding
                              - a one aspect of how complex systems
                              evolve and behave. This approach, to learn by design                              [link] is employed
                              throughout the Taylor Method. |  |  
                
                  | 
                    
                    
                      
                        | Go
                              to part Two of this Article for the first 11 of
                              the 22 Aspects of Memory. |  |  
                
                  | Return to
                    Taylor System and Method Outline |  
                
                  | Matt
                      Taylor Palo Alto
 May 12, 2000
 
                        
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                        posted:
                            September 20, 2002 revised:
                            June 15, 2005 20020920.473711.mt  20020921.789718.mt •
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                            this document is about 55% finished) Matt
                            Taylor 615 525 7053  matt
                            Taylor e-mail [link]Taylor 
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